Personally, I think playing him solo is a challenge but one that I enjoy. He is just so much fun to play with and really fits the theme and personality of the character. His thwarting attempts are more subtle and limited than a lot of other Heroes.ĭespite the limiting hand size and thwarting capabilities I have a “smashing” (sorry couldn’t resist) good time with the Hulk. The “You’ll Pay For That” card also helps with thwarting which removes threat after the villain attacks you for the damage you sustained. Under certain circumstances he is in a race to deal damage whilst the threat builds up on the scheme. Despite him being a damage dealing powerhouse he is not easy to play with, especially solo. “To the rescue” can remove two threat from a scheme. He does have a smattering of thwart removing tools in his deck however. You have to also make sure the schemes they are progressing don’t come to fruition as this will trigger the end game. Lets face it, would you expect anything other from The Hulk? Marvel Champions is not solely about pummelling your enemies until they are dead. He has to discard his hand at the end of his turn, he has a very small hand limit of only four cards and he is not the best at thwarting. Yes he is powerful, with huge attack and damage output as well as being able to withstand a lot of damage. This type of damage output is massive and not seen in any other Hero pack to date. It also gains overkill if paid using a certain resource. The majority of his cards are all about dealing damage and the event “Hulk Smash” adds whopping +10 ATK for the next attack. The Hero form has a zero thwart value but a three attack and three defense. He is a powerhouse of damage and pain and will takes the fight to the villain. If Hulk is good at one thing it is damage, especially with the aggression aspect and the pre constructed deck straight out of the box. As with previous Hero packs this pack also comes with additional cards to add in to the game for future deck building opportunities. Straight out of the pack is a pre-constructed deck with 15 Hulk cards, 17 aggression cards, 8 basic cards and the Hulk specific obligation and nemesis. The Hulk hero pack is a new playable hero that can be added in to the base game of Marvel Champions. Bruce Banner, on the other hand, is a renowned scientist, has seven PhDs and is, for want of a better word, a genius. The gamma radiation transformed Bruce Banner in to an angry and giant wall of muscle with unpredictable rage. Hulk Smash! Bruce Banner was saturated with deadly gamma rays whilst saving his best friend from the detonation of an experimental bomb. Well, Hulk’s alter ego, Bruce Banner is the genius, Hulk himself just likes to smash things. He is big, he is green and he is also a genius. review or search my blog for all the other packs released. If you want to read more about the base game then check out my final thoughts and my d4 D.I.C.E. One of these new packs is the Hulk hero pack which I will talk about in more detail here. As a huge fan of the game and the IP I am very excited about this. Marvel Champions is still going strong and Fantasy Flight Games (FFG) seem to be supporting their latest living card game with expansions and new card packs.
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